Instanced Static Mesh not correctly located in Dataprep

I have created a custom Dataprep block where I replace all actors using the same static mesh (instances) with a HISM (Hierarchical Instanced Static Mesh) taking the original actor transform and using it to each corresponding HISM instance.

While in Dataprep “scene” all HISM instances display as no transform, but when Dataprep is committed everything works well (apparently)

Not sure if that is expected or it’s a bug

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Which version of UE are you using? Can you share a snippet of the blueprint so I see how you create the HISM and populate it? It will help me reproduce.