on UE5 i have an actor with an Instanced Mesh Component, i set the mesh and the material instance, then add some mesh instances, they appear but they don’t have the material i set, they remain grey, what is the problem ?
In your material, make sure that “Used with Instanced Static Meshes” is checked in your material details panel under the Usage category.
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thank you, ill try it.
This works. I found this post after figuring it out but would like to highlight this answer.