Instanced Static Mesh component error after third instance

The Auto Weld option is in the Blueprint window, Components view, in the Physics category for each of the components. My Blueprint’s parent class is Actor.h, and has a Root component of Instanced Static Mesh, and three additional components of Instanced Static Mesh.

I’m not sure about in code; a quick find all on the source shows bAutoWeld is a uprop in the FBodyInstance class; StaticMeshComponent’s constructor uses GetBodyInstance()->bAutoWeld = true; to turn on static mesh welding by default.