i have create some instanced properties like below
UPROPERTY(EditAnywhere, BlueprintReadWrite, Instanced, Category = Box, meta = (AllowPrivateAccess = "true"))
TArray<TObjectPtr<UX2FunctionWrapper_BoxOpened>> OpenedFunctions;
which is Instanced as it is.
i have create 2 BP, one is BP_Box as the root and the other one is BP_Chest.
after i changed the OpenedFunctions in the BP_Box, like add or remove some Instances, this change won’t propagate to BP_Chest, i have to do it manually.
since there are so many instances out there, this Un-propagation behavior are causing more and more troubles.
can i do sth to let the changes propagated automatically through the parent-child chain? like if i do sth on the parent, it will be propagated to all the children?
thank u very much.