Instanced keyword, componenets and instanced properties, few complains..

To begin with. I know exactly what is causing this, so that’s not the problem. The problem, that there is issues in first place.



private:
	UPROPERTY(EditAnywhere, BlueprintReadOnly, Instanced)
		class UUserWidget* MasterWidget;


This is considered to be component, and it will fail to compile



public:
	UPROPERTY(EditAnywhere, BlueprintReadOnly, Instanced)
		class UUserWidget* MasterWidget;


This is considered instanced property member of class which can be inline set in blueprint defaults or details.

Now I need explanation. How does it less confusing than TSubobjectPtr ?

Are you sure you mean to use the Instanced keyword there? It gets extremely overused from what I’ve seen around these parts.

I’m sure. I want to create object inline in blueprint defaults or details.