Instance not getting any parameter from parent

Hello,

I am new to Unreal Engine.

I encounter this problem when using an asset from Patreon.

I make instances directly from the parent material called M_Common_Cloth, but it doesnt have any parameters show up.

I check another instances from author original content. It still have the parameters despite instance from the same materials, and it still have all parameter when I duplicate it.

Does anyone know why this problem occur?

Hi @zhuk0v1811 and welcome, would it be possible for you to answer a few questions to get a better idea of what’s could be the cause of your problem?

  • What Version of unreal engine are you running and what version does the Patreon creator officially support for the asset/material you’ve migrated into the project?
  • If you are using Static Switch parameters can you please double check to see that they are not set to false by default in the parent material. (It may be the case that any parameters nested inside those true/fasle branches may appear completely hidden in a fresh instance)
  • Could you please open the parent material “M_Common_Cloth”, move a node slightly and hit “Apply” then “Save” to recompile the Parent Material cache and see if that does anything?
  • Please feel free to attach any additional information that you may think it could be useful.