Feature preview video:
Instance Array Tool is a level based instance editing tool for Hierarchical instanced static mesh and Instanced Static mesh component and actors.
You can edit a group of instances or an individual instance in a level, without affecting other instances in other levels.
You can either edit instances directly inside editor or edit it by creating a** graph** available in details panel.
You can create circular or elliptical curves. You can also create grids, or you can **randomize **transform of instances or levels if you want to just add some randomization to them. You can use a spline components to edit instances in a level or multiple levels with just one spline.
A save file can be created to save the changes that you made, which can then be used in other Unreal Engine 4 projects.
**Features: **
- Edit individual instance or multiple instances in editor.
- Edit instances in a level by creating a graph in editor.
- Work with multiple components in a level.
- Work with multiple levels, where, instances edited in one level, has no effect on instances in other levels.
- Edit multiple levels by using a graph in editor.
- Create circular or elliptical curves from instances in a level, or from levels.
- Create grids or randomize instances in a level or randomize all the levels.
- Add equal offset between instances in a level, or add equal offset between levels.
- Create a save file which can be used in multiple projects without having to recreate again.
- Place instances or levels along a spline component.
- Convert existing Static mesh in editor to either Hierarchical instanced static mesh or Instanced Static mesh component instances.
- Spawn Actors or static mesh (New).
- Spawn HISM or ISM instances or actors or static mesh randomly (New).
Supported Platforms: Windows, Mac
Supported Engine Version: 4.20 and above
Current Version: 4.0 UE4 Marketplace
: https://www.unrealengine.com/marketp…nce-array-tool
Support is available by email.
Thank you.