Installing the EOS SDK (C SDK) in Unreal Engine – What steps are required?

Hi everyone,

I want to integrate the EOS SDK (Epic Online Services) into my Unreal Engine project.

I’ve downloaded the SDK from Epic’s developer portal, but I’m not entirely sure about the correct installation process:

  • Do I just place the SDK files somewhere inside my project folder?
  • Or do I also need to modify my .Build.cs file in the Source folder to set additional include/library paths?
  • Is there an official or recommended folder structure for adding the EOS SDK to a UE project?

Thanks in advance!
Alex :slight_smile:

Hello there @ulkig-Dohle1009!

Checking around the community, there’s the guide for EOS SDK installation, as well as an example of its deployment, based on the Lyra starter game. Please check both documents below: