The problem is I had everything good in my UE5.1 project until I decided to download Unity latest version (6 something…). It installed its own dependencies and now I have my project crashing when launched in PIE several seconds after launched. The error seems to be in VCRUNTIME140.dll, I searched for errors related to them and already reinstalled Visual C++ 2015 and Visual C++ 2015-2022 with both x64 and x86 versions, but it didn’t help. Any suggestions for me not to have to reinstall Windows?
[2025.01.20-19.24.53:351][342]LogThreadingWindows: Error: Runnable thread FImgMediaSchedulerThread 0 crashed.
[2025.01.20-19.24.53:354][343]LogWindows: Error: === Critical error: ===
[2025.01.20-19.24.53:354][343]LogWindows: Error:
[2025.01.20-19.24.53:354][343]LogWindows: Error: Fatal error!
[2025.01.20-19.24.53:354][343]LogWindows: Error:
[2025.01.20-19.24.53:354][343]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x000004b19dc20000
[2025.01.20-19.24.53:354][343]LogWindows: Error:
[2025.01.20-19.24.53:354][343]LogWindows: Error: [Callstack] 0x00007ffb1ae6174e VCRUNTIME140.dll!UnknownFunction []
[2025.01.20-19.24.53:354][343]LogWindows: Error: [Callstack] 0x00007ffa8ee5b372 UnrealEditor-ImgMedia.dll!FGenericImgMediaReader::ReadFrame() [C:\Users\JediKnight\Documents\UnrealEngine\Engine\Plugins\Media\ImgMedia\Source\ImgMedia\Private\Readers\GenericImgMediaReader.cpp:182]
[2025.01.20-19.24.53:354][343]LogWindows: Error: [Callstack] 0x00007ffa8ee46f50 UnrealEditor-ImgMedia.dll!FImgMediaLoaderWork::DoThreadedWork() [C:\Users\JediKnight\Documents\UnrealEngine\Engine\Plugins\Media\ImgMedia\Source\ImgMedia\Private\Loader\ImgMediaLoaderWork.cpp:87]
[2025.01.20-19.24.53:354][343]LogWindows: Error: [Callstack] 0x00007ffa8ee65395 UnrealEditor-ImgMedia.dll!FImgMediaSchedulerThread::Run() [C:\Users\JediKnight\Documents\UnrealEngine\Engine\Plugins\Media\ImgMedia\Source\ImgMedia\Private\Scheduler\ImgMediaSchedulerThread.cpp:89]
[2025.01.20-19.24.53:354][343]LogWindows: Error: [Callstack] 0x00007ffad131a112 UnrealEditor-Core.dll!FRunnableThreadWin::Run() [C:\Users\JediKnight\Documents\UnrealEngine\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]
[2025.01.20-19.24.53:354][343]LogWindows: Error: [Callstack] 0x00007ffad1311e8a UnrealEditor-Core.dll!FRunnableThreadWin::GuardedRun() [C:\Users\JediKnight\Documents\UnrealEngine\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:79]
[2025.01.20-19.24.53:354][343]LogWindows: Error: [Callstack] 0x00007ffb1e747374 KERNEL32.DLL!UnknownFunction []
[2025.01.20-19.24.53:354][343]LogWindows: Error: [Callstack] 0x00007ffb206bcc91 ntdll.dll!UnknownFunction []
[2025.01.20-19.24.53:354][343]LogWindows: Error: