It does take a lot of CPU power to compile shaders, and uses a lot of cores - so it gets hot.
Most of the shader-compiling you’ll have been getting is one-time only when you use the UE features for the first time, so it should get better.
It does take a lot of CPU power to compile shaders, and uses a lot of cores - so it gets hot.
Most of the shader-compiling you’ll have been getting is one-time only when you use the UE features for the first time, so it should get better.