I renamed the parent of Ue4 installation folder becouse it wouldn’t build my project because of turkish letters (like ö,ü,ş etc.). After I change it my engine wouldn’t show up on my epic games library.
There are similar topics at forum which say to add $movedMarker to engine directory, but the engine directories was named 4.1,4.2, but in my pc it says “UE_4.27”. its not about version, its about the “UE” string.
what should i do?