Well, the solution is to delete all “.pdb” files:
@echo off
setlocal enabledelayedexpansion
set target_directory=LocalBuilds
for /r "%target_directory%" %%f in (*.pdb) do (
echo Deleting "%%f"
del "%%f"
)
echo All .pdb files in "%target_directory%" have been deleted.
endlocal
After deletion, the package size is less than 30GB, which means that the engine does not contain debug info, and cannot package C++ games, but it is very suitable for distribution to artists