I am having trouble making an installed build from the Unreal Engine 4.18 from source.
It worked on one machine and now I am trying to do the same thing on another machine and it fails.
I am running the command:
RunUAT.bat BuildGraph -target="Make Installed Build Win64" -script=Engine/Build/InstalledEngineBuild.xml -clean -set:HostPlatformOnly=true
The InstalledEngineBuild.xml is unmodified.
My specs are:
Visual Studio 2017 (I tried 2015 as well)
Here is the output:
Any help would be greatly apreciated!