Installed Build Fails For Android in 4.17

Hello, I am building engine from source for my team. There are slight modifications from original.

Every version release I used command below and it worked great until 4.16:
Engine\Build\BatchFiles\RunUAT.bat BuildGraph -target=“Make Installed Build Win64” -script=Engine\Build\InstalledEngineBuild.xml -set:WithDDC=false -set:SignExecutables=false -set:WithWin32=false -set:WithMac=false -set:WithIOS=false -set:WithTVOS=false -set:WithLinux=false -set:WithHTML5=false

In 4.17, for Windows the build works but fails for Android. It complains about not founding object file like this:
ParallelExecutor.Execute: clang++.exe: error: no such file or directory: ‘UELinkerFixups/Module.UELinkerFixups.cpp-armv7-es2.o’

I have tried multiple times and with/without clean, but there are no luck.

Has anybody faced this situation?