Greetings everyone!
I’ve been trying to build 5.4.4 from source into an Install Build, but no luck so far.
I’ve tested running Windows Terminal as admin as well, expecting some kind of permission issue, but the “LocalBuilds” never generates.
I need the Install Build so I can send it over to my team.
This has been my steps so far, but no luck.
I did the following:
- Open Windows Terminal (admin) and cd to
F:\Source\UnrealEngine-5.4.4-release
- Change to
cmd
- Run the following command:
F:\Source\UnrealEngine-5.4.4-release\Engine\Build\BatchFiles\RunUAT.bat BuildGraph -script="Engine/Build/InstalledEngineBuild.xml" -target="Make Installed Build Win64" -set:GameConfigurations=Development -set:WithWin64=true -set:WithClient=false -set:WithServer=false -set:WithAndroid=false -set:WithDDC=false -set:WithLinux=false -set:WithLinuxArm64=false -set:WithIOS=false -set:WithTVOS=false -set:WithMac=false -set:WithFullDebugInfo=true
After waiting another 5 hours, I still didn’t get the “LocalBuilds” directory to generate with the Installed Build.
As a note, I also tried using -set:BuiltDirectory
to specify an output path, and that also didn’t work. It just keeps compiling the source code like doing it from Visual Studio.
I have no idea if I’m missing something.
Thanks for reading! Hopefully someone can help me out.