WHAT
VALORANT is a free, 5v5 tac-shooter matchup to plant or defuse the Spike, developed by Riot Games. On Inside Unreal this week, we’re joined by Riot’s Principal Software Engineer, Marcus Reid, to talk about VALORANT’s performance requirements in three different scenarios: the server, low-end player hardware, and high-end player hardware. Marcus will detail each configuration’s unique challenges and demo several engine optimizations they’ve made! There will be Q&A on the topic so feel free to ask your questions here or on Twitch.
WHEN
Thursday, June 18 @ 2:00PM ET - Countdown
WHERE
Twitch
WHO
Marcus Reid - Principal Software Engineer - @RiotNu](https://twitter.com/RiotNu)
Victor Brodin - Community Manager - @victor1erp](http://twitter.com/victor1erp)
RESOURCES
RenderDoc
Intel GPA
RivaTuner
ARCHIVE