Inside Unreal: The Unreal Build System Explained - December 2, 2021

WHAT
The Unreal Build System is a collection of tools that automate the process of building Unreal Engine, used for compiling your projects or the engine itself. During this episode of Inside Unreal, Technical Writer Mike Prinke will explain how the Unreal Build System interacts with projects and you’ll learn the basics of the build cycle, the essential folders and files that the Build Tool uses to build projects, and how to break your code up into separate modules for more efficient compilation.

References:
Creating a Gameplay Module
Unreal Engine Modules
UE4 Modules

WHEN
Thursday, December 2 @ 2:00PM ET - Countdown

WHERE
Twitch
YouTube

WHO
Mike Prinke - Technical Writer - @mike_prinke
Amanda Schade - Community Manager - @amandamschade

If you’re unable to make the livestream, all episodes of Inside Unreal can be viewed afterwards on-demand .

18 Likes