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Inside Unreal: Starting an indie studio from scratch—Moving Pieces' journey into game dev - September 16, 2021

WHAT
Tiny indie studio Moving Pieces, creators behind Dodo Peak (Apple Arcade / Switch) and the upcoming Shoulders of Giants, joins us to share their journey into game development, including what it was like to start a project with zero programming experience, how to work effectively as a small team, and how they overcame technical pitfalls on a tight deadline. We’ll also take an in-depth look at the technology powering the color-changing alien worlds of Shoulders of Giants.

If you’re unable to make the livestream, all episodes of Inside Unreal can be viewed afterwards on-demand .

WHEN
Thursday, September 16 @ 2:00PM ET - Countdown

WHERE
Twitch
YouTube

WHO
Patrick McAvena - President, Moving Pieces - @PaleBlueMotion
Kyle Erf - Director of Technology, Moving Pieces - @KyleErf
Amanda Schade - Community Manager - @amandamschade

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