Last week we created our sailing mechanics and in part two we will continue our adventure! We’ll start by creating cannons, animating them in engine with Control Rig and driving them with Animation Blueprints. Next we’ll add effects using Niagara, a simple user interface created in UMG, and sound effects. If time permits we will also add a simple AI!
Thursday, August 20 @ 2:00PM ET - Countdown
Cartoon Water Shader (Marketplace Pack)
Cartoon Water Shader Breakdown (80.lv article)
Blender To Unreal Addon (you must connect your Epic Games and GitHub accounts and be logged in to GitHub to access)