Inside Unreal | Procedural World Building in UE5 Using Blender Geometry Nodes

At the moment, there is only one plugin available to use GN setups in Unreal. But to leverage it as a powerful support ecosystem requires competition, which means multiple teams need to share their work with the community, so users can experiment.

If Fast Travel Games are concerned about simply giving away their tech, they could license for Commercial use by Indies, and a more expensive tier case-by-case for Enterprise work.