WHAT
This week we’ll be exploring a series of tools created by the team at Fast Travel Games that aid in the creative workflow of procedural world building - put to the test by their own projects! Come join us for the live Q&A as we build up a level utilizing this tool suite and discuss the process of making pipelines more efficient for the whole team.
WHEN
Thursday, August 31st @ 2:00 PM ET - Countdown
WHO
Kristoffer Benjaminsson - Fast Travel Games CTO - @MrBenj4min
Kristoffer is the CTO and Co-founder of Fast Travel Games and has been in the games industry for close to 2 decades. Passionate about challenging the Status Quo.
Calle is a creative coder with one leg in the art world and one leg in tech. A Blender champion that feels all geometry can be scripted in Blender Geometry Nodes.
Henrik Nilsson - R&D Programmer
Henrik is a fearless coder who never backs away from a challenge. Avid “have you tried vim?”-guy with a fascination for bleeding edge tech.
Tina Wisdom (She/Her) - Community Manager - @TheUnWiseTina
If you’re unable to make the show, all livestreams can be viewed afterwards on-demand .