Ah sorry I should have spotted that in your article!
I’m fairly rusty with blueprints, I’ve just adding this blueprint into my own UE5 project, and I’ve assumed below changes from your comment above, however I’m not getting any utrace file generated into the Profiling folder.
Would you be kind enough to screenshot your StartPerf? as I think I might have messed the inclusion of new nodes -
StartPerf:
DoPerfTest:

EndPerf:
** Update - seems to work fine now, when leaving the UnrealInsights open in background it seems to steal the trace to it’s cached location, rather than the usual Profiling folder! I also changed the Delay node on StartPerf to be ‘0’ **

