WHAT
December 3rd is the International Day of Persons with Disabilities and on Inside Unreal this week we’ll show you how to use features built into Unreal to create more accessible games. Using a base game template, we’ll go through and add accessibility features to make the game more user friendly and enjoyable for more people. Covering gameplay, audio, visual and input.
This is perfect, can i reference this for university work? Am currently doing a case study and i want to ensure i can make my game as accessible as possible
Awesome looking forward to this! Back in 2013 had a small task to create some games for a children hospice using the Unity engine, so I’m definitely interested on Epic’s take on this!