Inside Unreal: Introduction to Common UI

The Common_UI is really good, but a couple features are missing.

  • Overwrite Navigation Keys (Keyboard Arrows, Gamepad D-Pad) This Keys can’t be used if selection focused.
  • Gamepad Thumpstick Floating (for left and right custom Navigation)
  • Multi-Key or alternative assignment (ESC + P + Pause = Execute)
  • CommonUI_BaseButton (Dispatcher with Pressed and Released Events)
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