WHAT
This week we’ll be having the team from Simteract walk us through their unique process of using map data & procedural workflows to generate, texture and build the streets and city of Barcelona for their project Taxi Life: A City Driving Simulator. Come join us for a deep dive into the engine itself as well as a Q&A segment at the end!
WHEN
Thursday, January 12th @ 2:00 PM ET - Countdown
WHO
I have been a gamer for the better part of 20 years. Outside of me killing dragons with my guild, I like to spend time with my family and go on long walks through the forest with my 3-year-old Welsh Terrier, whose name is Benji. Adam Rzepka - Simteract Head of Development
I love programming, especially low-level stuff, and Rust language. In my free time, I play acoustic guitar or go for a hike in the mountains. Artur Szymanski - Simteract Art Director
Head of art department at Simteract. Mathematician and 3D generalist, currently fascinated by procedural art generation and Houdini.
Tina Wisdom (She/Her) - Community Manager - @TheUnWiseTina
If you’re unable to make the livestream, all episodes of Inside Unreal can be viewed afterwards on-demand .