WHAT
Say hello to your newest robot friends as we explore the world of recently released Stack-O-Bot! This adorable Unreal Engine 5 early access project is a gold mine of implemented features, such as Lumen, Nanite, and quality-of-life changes and improvements like Packed Level Blueprints and Enhanced Input. Download the project beforehand and come follow along with us as we discuss the use of these tools and how you can translate the practical uses into your own works!
WHEN
Thursday, February 10th @ 2:00 PM ET - Countdown
WHO
Andreas Suika - Global Content Evangelist - @AndiDev_
Arran Langmead - Technical Artist & Evangelist - @ArranLangmead
Amanda Schade - Community Manager - @amandamschade
Tina Wisdom - Community Manager - @TheUnWiseTina
If you’re unable to make the livestream, all episodes of Inside Unreal can be viewed afterwards on-demand .
Hello ,
With due respect I want to request that I am making a space game in which I found this character very useful so I want to request permission to use it in my game project that will be fully made with unreal engine 5 with the metasound features.
The demo shows only a Virtual Texture Output node in the Landscape Material…has this been streamlined?
Normally and in the tutorials I have seen, there is a Virtual Texture Sample input as well for the landscape material. Is this no longer needed in UE5 moving forward?