Inside Unreal: Exploring Stylized Atmosphere & Development with Flynt Buckler

WHAT
One of the best parts of watching the Unreal Engine developer community continue to grow has got to be seeing the multitude of different styles and unique perspectives that each team brings to the table. This week we’ll be exploring the stylized take on the upcoming game Flynt Buckler Wakes the Sleepy Castle by Sleepy Castle Studio - a beautiful RPG inspired by the beloved Paper Mario. Come join us as this team of two discuss their startup journey, discuss the development process in UE & give us a sneak peak of the game itself!

WHEN
Thursday, November 3rd @ 2:00 PM ET - Countdown

WHERE
Twitch
YouTube

WHO
Ryan Kitner (He/Him) - lead developer, programming, art, animation, game design - @SleepyCastleDev
Daniel Whitworth (He/Him) - level design, game design, music, sound, production - @TheSecondDaniel
Tina Wisdom (She/Her) - Community Manager - @TheUnWiseTina

If you’re unable to make the livestream, all episodes of Inside Unreal can be viewed afterwards on-demand .

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