Inside Unreal | Discussing Image-Based Lighting with CGIBackgrounds RAY.HDR Technology

WHAT
This week on Inside Unreal we’ll be chatting with CGI Backgrounds & talented 3D designers about the uses of image-based lighting (IBL) and how to utilize HDRi maps to create stunning renders spanning several industries, including automotive and architectural visualization. As always we’ll be taking in questions live from chat during the show - come join and be part of the discussion!

WHEN
Thursday, March 2nd @ 2:00 PM ET - Countdown

WHERE
Twitch
YouTube

WHO
Roberto Hegeler - Creative Director/CKO CGI Backgrounds
Allan Portilho - 3D Artist/Creative Retoucher - @allan_portilho | LinkedIn
Aunmar Mohammed - Real-Time/CGI Artist - @onmars3d
Jay H Patel - Real-Time/CGI Artist - @JayHPatel | Instagram | LinkedIn
Tina Wisdom (She/Her) - Community Manager - @TheUnWiseTina

If you’re unable to make the show, all livestreams can be viewed afterwards on-demand .

6 Likes

Exciting! I hope there is talk about doing HDRI with Path Tracer.