Inside Unreal | Developing Accessibility Features

WHAT
Join us this week as we celebrate Global Accessibility Awareness Day! Accessibility is an aspect of gaming that has seen great improvement over the past few years through hard work and effort from developers of all scales - so how can you join the effort to include all kinds of players in your project? We’ll be sitting down with some of our own team as well as the developer behind titles like HORROR TALES The Wine & Koral to discuss some of the best ways to develop and implement accessibility features even at an indie-scale.

WHEN
Thursday, May 18th @ 2:00 PM ET - Countdown

WHERE
Twitch
YouTube

WHO
Carlos Coronado (He/Him) - Game Developer - @CarlosGameDev
Coty Craven (They/Them) - Platform Producer, Epic Developer Community - @CCDoesTheCCs
Kait Paschall (She/Her) - Accessibility Manager, Epic Developer Community
Tina Wisdom (She/Her) - Community Manager - @TheUnWiseTina

If you’re unable to make the show, all livestreams can be viewed afterwards on-demand .

3 Likes