Inside Unreal | Deep Dive into the Electric Dreams Environment Sample Project

WHAT
The Electric Dreams Environment Sample Project is here! Originally shown off at GDC, this project offers you the chance to dive right into the use of experimental features such as Procedural Content Generation framework (PCG), a new material authoring system called Substrate and other exciting new updates! In this weeks show, we’ll be sitting down with some of our technical team behind this demo’s creation and discuss everything and anything you’d need to know about PCG. Stick around till the end for the live Q&A!

WHEN
Thursday, June 22nd @ 2:00 PM ET - Countdown

WHERE
Twitch
YouTube

WHO
Jean-Sebastien Guay - Technical Art Director - @Slinky_Invasion
Julien L’Heureux - Lead Tools Programmer - @julien_lheureux
Adrien Logut - Tools Programmer - @amathlog
Tina Wisdom (She/Her) - Community Manager - @TheUnWiseTina

If you’re unable to make the show, all livestreams can be viewed afterwards on-demand .

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Hi! I’m unable to download it… pls help me.

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Try downloading it from the Epic Launcher. In the Marketplace search “Electric Dreams” and you will find it.

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Hi I downloaded it and when i open the project all i see is black screen. what should i do next

Hi, jump into folder “Content” then go to folder “Levels” and load “ElectricDreams_env” Level.

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Any news for a Mac version of the project ?

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Does anyone know how to fix the black textures error when I try to copy all the assets and put them in another project? If anyone knows what the solution is that would be great.

oooo wow i think it is good for me . i try it