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Inside Unreal: ChunkDownloader Explained

HI !!!
Chunk Downloader is working perfectly fine.
But I don’t seem to find answer anywhere about how to update same chunk after it downloaded.
I updated manifest with new version number and file size. Still chunk downloader always mount old chunk, it doesn’t download new chunk and replace it.
How to do that ?

Any one ?

Unfortunately I’m having this issue as well, the only time it mounts an updated chunk is when I manually delete the Saved Folder, which I suppose shouldn’t be the way to make it update.

I hope someone can help on this. :frowning: