Join us for an in-depth look at BRON Digital’s application of live action, visual effects, and traditional animation techniques to produce high-end content. From production design to project management, the team will discuss how they are using these tools to develop two animated television series within Unreal Engine.
Thursday, November 18 @ 2:00PM ET - Countdown
Jason Chen - EVP, BRON Digital - IMDB
Monifa Andrew - Line Producer, BRON Digital - IMDB
Patrick Finley - Environments Art Director - IMDB
Ra Vincent - Production Designer - IMDB
Amanda Schade - Community Manager - @amandamschade
If you’re unable to make the livestream, all episodes of Inside Unreal can be viewed afterwards on-demand .