This week, Alvaro Garcia Martinez, Director at Mayhem Mirror Studios, will talk about how he transitioned from working with traditional film techniques to real-time technology for his own projects. Then, he’ll share practical examples for character animation and retargeting, MetaHuman stylization, world building with Houdini, and a bunch of tips focused on creativity with both filmmaking and game development in mind.
Thursday, October 7 @ 2:00PM ET - Countdown
Alvaro Garcia Martinez - Director, Mayhem Mirror Studios
Amanda Schade - Community Manager - @amandamschade
If you’re unable to make the livestream, all episodes of Inside Unreal can be viewed afterwards on-demand .