Inside Unreal: Blurring the line between virtual production and game dev - October 7, 2021

WHAT
This week, Alvaro Garcia Martinez, Director at Mayhem Mirror Studios, will talk about how he transitioned from working with traditional film techniques to real-time technology for his own projects. Then, he’ll share practical examples for character animation and retargeting, MetaHuman stylization, world building with Houdini, and a bunch of tips focused on creativity with both filmmaking and game development in mind.

Twitch | YouTube | Twitter

WHEN
Thursday, October 7 @ 2:00PM ET - Countdown

WHERE
Twitch
YouTube

WHO
Alvaro Garcia Martinez - Director, Mayhem Mirror Studios
Amanda Schade - Community Manager - @amandamschade

If you’re unable to make the livestream, all episodes of Inside Unreal can be viewed afterwards on-demand .

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