Hey is it possible to use a line by trace and expose the effectors as pins into a vector param for procedural movement. And also additive animation like leaning and potentially a crouching animation that is driven by a bezier curve for squash and stretch. Also could you use morph targets or pose assets with control rig say you had a control rig running a predictive foot placement system could you use a morph target on the arms etc to control the amount arms and other parts whilst this is happening. Sorry for the mumbo jumbo just have been using control rig etc for about 4 months. P.s speed warping?