Inputs

Hey all,

I’m coming from Unity where we have all sorts of libraries to import OSC messages from arduinos, wiimotes, kinects, and other alternative input devices and I’m wondering if anyone knows a way to get this stuff to work with UE4. Is this something that’s out there or do I need to custom code a library?

Cheers.

bump. I’m interested in using wiimote + oculus anyone have anything like this?

A few people are working on Plugins for the Hydra, Leap Motion and some other peripherals, but I haven’t seen a Wiimote one yet. I would venture to guess that, yes, you would need a custom code library for the Wiimote to work. We do not really have UE4 support for Nintendo products out of box, so anything would probably need to be custom built.