Inputaxis not working properly

I’m following a tutorial:

But it is not working.

I have made a character blueprint. I setting some inputs and now i’m trying to get it to move with the W A S and D keys.
I print the Inputaxis but when i start the game it keeps saying up and down but i never pressed any keys.

Anyone knows why this doesn’t work.
Here a lot of screenshots to help:

https://snipboard.io/USYc94.jpg (maps and modes)
https://snipboard.io/QvKgiw.jpg
(project settings -> input)
https://snipboard.io/NtofiS.jpg (evengraph of firstpersoncharacter)
https://snipboard.io/OuM3m5.jpg (my main screen )
https://snipboard.io/dyGDNh.jpg
(when i run the game and the the prints)
https://snipboard.io/MyfBvU.jpg (vieuwport of the firstpersoncharacter)

Yes i broke my head on that too

You have setup the input in the Axismapping and inputaxis fires continually like tick event (and its normal and release a 0 if nothing is pressed)
you can setup the input in the Action Mapping and that will fires only when you hit the key
I mean , its not really a problem,
a bit consuming in adding movement 0 ,but its okay.

here a super clear doc