So I’ve been trying to move my Pawn based on inputs, but the value from the bound function is always zero.
I have even afterward tried this through a blueprint and it works perfectly.
Here is my script: RTSCamera.cpp - Pastebin.com
So I’ve been trying to move my Pawn based on inputs, but the value from the bound function is always zero.
I have even afterward tried this through a blueprint and it works perfectly.
Here is my script: RTSCamera.cpp - Pastebin.com