Hi,
did anyone actually got InputActions working in a PlayerCameraManager Blueprint?
Right now i have
- assigned the cameramanager to the controller
- controller is not blocking inputs
- inputs are enabled in cameramanager ConstructionScript; though wouldnt matter, for testing i also set auto input from player 0
No matter what i do, i never receive inputs in the PlayerCameraManager. The same do work fine everywhere else. Any idea?
Thanks,