InputAction in PlayerCameraManager

Hi,

did anyone actually got InputActions working in a PlayerCameraManager Blueprint?

Right now i have

  • assigned the cameramanager to the controller
  • controller is not blocking inputs
  • inputs are enabled in cameramanager ConstructionScript; though wouldnt matter, for testing i also set auto input from player 0

No matter what i do, i never receive inputs in the PlayerCameraManager. The same do work fine everywhere else. Any idea?

Thanks,