After figuring out what was causing my crafting widgets to not function the way they should I have decided to move onto the next part of my crafting system and that is the mouse. I know how to show and hide the mouse but when going from “playing” the game with the mouse to “using” the mouse for the UMG UI how do you say allow the mouse to move the character when the UMG ui is hidden, and to keep the character moving and having the mouse use only the UMG UI with out clicking twice?
For example when my crafting ui displays I allready have the mouse pointer shown, but I have to click once to keep the character from moving and once again to use a UMG button. Then when I hide the ui i still have ot click the screen to gain mouse control of the character again. Hope I have made sense.