I have an input for the character to move, and it only works once when i tested it, so I added print functions right after the pressed and released nodes and i found out that only the released part was registering after that first time. is there some setting I’m missing or is it something else
Hey @laserspartan109! Welcome to the forums!
Can you show us what your code looks like? There are a lot of options when working with Enhanced Input, try to give us as much information as you can!
Get back with us soon!
Is the input by chance triggering a gameplay ability? Is so ensure your calling “end ability” or this can happen, theres also a setting in the input mappings context that governs how often an input can be triggered, perhaps check there as well.
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