Input not working, in new character blueprint on first person template

Thanks for your answer, however setting possess to auto for player does not solve the problem.
Just to be clear: i want to keep controlling the original character while also receiving input from the new one.

I solved the issue by creating an AIController blueprint and attach it to the new character, that way i can receive input within AIController blueprint and control the new character.

i’m new to unreal engine, so maybe a character is not mean to directly receive input while your not possessing it?