I was following the tutorials, and I got stuck on a quite simple one.
Outputting a number to the screen when you press E.
I created a new blank project, deleted everything from the scene. Then I created a blueprint where when you press “E” it set a variable to count + 1. (the One variable is defaulted to 1)
When this didn’t work, I suspected it was Print String not working as I expected it, so I added a print every tick. But that one worked as expected and displayed “0” every tick.
My Scene really is empty so I am not sure what is wrong.
Do I need 3d assets to capture the events ?
I also tried adding the “E” to the input action binding with no luck.
Any help would be appreciated