Engine Version: 5.4
Using Player Mappable Keys Plugin specifically.
Here, a basic left/right on A and D by negating an input. Of note are that the settings behavior is on Inherited as the Player mappable key settings is on the action (image below).
The action is set to axis 2d so I can add W and S after this bug gets sorted. The accumulation behavior is set to cumulative and the player mappable settings are populated.
Just a simple display of the output for debug purposes.
So, is this the correct configuration because the expected result is a value of -1/0/+1 but all I get is 0. Additionally if I use a swizzle YXZ the result of a key down becomes 1,1,0 instead of 0,1,0 (with simultaneous key-downs resulting in 2,2,0 then 3,3,0 etc.).
Am I doing something heinously wrong somewhere? Is something going wrong with cumulative and player mappable conflicting? I can’t tell. Please help.