Input mapping context and Xbox 360 GAMEPad not detected by UE5

Hi,

I use UE5.1 but my gamepad not detected when I use the InputMappingContext blueprint.

It’s a xbox 360 gamepad.

I don’t know if it’s the good device to UE5.1.

I want to know which it’s a the good gamepad to use it UE?

Xbox one gamepad?

Sincerely,
Fred

Hello, this article is relevant to you:

https://www.reddit.com/r/unrealengine/comments/dxpkkx/my_usb_xbox_360_controller_doesnt_work_on_ue4/