I’m looking at local multiplayer and have a few issues:
I have a x360 controller and a generic gamepad.
The 360 controller works fine, but the gamepad isnt being detected by ue4.
Now the next issue I have is I want to give the keyboard to player 0, while player 1 gets gamepad 0, can this be done?
Then the next step is I want to be able to have two different players using keyboard, one uses the left half while the other player uses the right half. Can this be done?
Simple check your Keys inside PlayerController or Character. Both Player 1 and 2 will receive the input and then you must decide which player should handle “w” “a” “s” “d” and which “left” “up” “right” “down” by playerindex .