In the input editor you can use the joystick up/down/left/right as an Action Mapping. When used as an axis mapping eg. for moving you can change the deadzone under ‘Axis Config’.
But when used as an Action Mapping there does not seem to be a way to modify the deadzone - the point at which it says the stick is up instead of left/right. Currently it is way too sensitive and if I use it to jump and crouch it happens when I’m trying to move unless I’m careful, this shouldn’t be the case or at least I should be able to change it.
Does anyone know a way to change this? I’m checking here before I post in feedback to ask for a fix.