I have a player that is trying to play my game using a Logitech Trackman. He is trying to use the trackball to manipulate the aim of a canon-like mechanic.
I don’t have a trackball mouse with me and I was wondering if anyone could let me know if:
- UE4 supports trackball input?
- If yes, which input should I use in the input binding?
- What are the values the input produce in UE (x = -1,1 ; y = -1,1).