Input Axis' only recognized on certain levels?

Do you mean another level or a new project?

EDIT: See what you mean, hang on…

Ok, got it. A couple of things to check first:

  1. When you drop the pawn in the level, you have to set it to auto posses player 0

  2. You need to change game mode to use the ALS game mode.

Then, just for convenience, a lot of the movement events have different names. So the standard UE4 W/S movement is MoveForward, but you have to also make another input action called MoveForward/Backward.

And so on. Gimme a shout if you need more info :slight_smile: