Input Action in Blueprint

Hello,
I made a blueprintscript for a door.
On the Input Action Use the door should open.
This works well, but if i place more than 1 door in the world the other doors will not receive the input action only the first placed.

Why? Is it a Bug or my mistake?

130521-actionin.png

ok, i made an easy test. i made a blueprint actor.

I placed 2 actors in the world of the same type in the world, but only one is receiving the “Input action use”

What are you using after that branch? Is in trigger its set for all doors?

Click your InputAction Use input, and in its details, uncheck “Consume Input”.

Thank you very much! :slight_smile: i made those actors earlier without problems. this standard setting seems to be new.