Input Action Event not fired by hitting Gamepad Key

Hi there…

Following Situation:

In my project Settings, I added an Input Action called “Interact”. This Action holds two Keys: “F” and “Gamepad Face Button Bottom”
No other Keys or any Modifier like Shift…

Now… I have 1 appearance of the Interact Event, inside the Player Pawn. There is no other “InputAction Interact” Event elsewhere… in no other Actor or System. Checked that with Find in Blueprint multiple times now.

When hitting the Interact Key, the Interact Interface of an overlapping Actor is called, to collect this Actor.

The problem:
I have no idea why… but…
When hitting the F Key, while overlapping an Item Actor, it works fine.
But, the Event is not fired with the Gamepad Face Button Bottom Key…

When putting a PrintString in the Action Event, it fires when hitting F, but not with the Gamepad.

Edit: And yes, Gamepad is working for any other Event. Moving, calling Inventory…etc… just not the Interaction.

Any idea what could be wrong?

What gamepad are you using?

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XBox 360 Controller with USB Mount

That should work. I am using the same. Did you try different buttons? Like up or left or right?
Did you set a breakpoint in the event directly in the pawn?

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Yes… But it is only executed (and stopped, and print an execution into the blueprint debugger), when hitting F… not the Gamepad Button…

This, is the whole Setup… nothing more… nothing less

And yes, the Input is not blocked by the Macro or else, F key would not work, either.

Edit:
tried it with f.e. Right Shoulder Button… Works…
But, the Bottom Face Button can’t be broken, or else, Unreal would not find that Button when hitting it, when placing the Input Setting, using the “Set the Key Value” Button left of the name field.

Ok that is strange. It sounds to me the Button is broken. I am not sure if settings use the same code as the input in play.
Can you test with another gamepad?

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OMFG!!!

There is a Plugin, that uses the exact same Button as Selecting Button… and has Consume Input true…
What the actual f***

Got it to work… And ask myself, why a Plugin consumes an Input…

Thanks for trying helping me out @AndiEpic :sparkling_heart:

What plugin was it? That’s not cool!

Hello ! I’ve got the same problem but I can’t find the plugin related to that, do you remember which one it was ?